For those mages that like to reign down fire and brimstone from the heavens to their foes below, this is the talent tree for you. For all about mages see: The Wonderful World of Mages by mdweems.
Improved Fireball – This will take up to five points and there are no requirements. It will reduce the casting time of your fireball spell. Talent point one sees a 0.1 second reduction, talent point two sees a 0.2 second reduction, talent point three sees a 0.3 second reduction, talent point four sees a 0.4 second reduction, and talent point five sees a 0.5 second reduction.
Impact – This will use up to five talent points and it has no requirements. It will give your fire spells a chance to stun the target for two seconds. Talent point one is 2%, talent point two is 4%, talent point three is 6%, talent point four is 8%, and talent point five is 10%.
Ignite – This will take five talent points and it has a requirement of five more points in arcane talents. It will give your critical strikes from any fire damage spell to cause the target to burn for a percentage of the spell’s damage over the next four seconds. Talent point one is for 8%, talent point two is for 16%, talent point three is for 24%, talent point four is for 32%, and talent point five is for 40%.
Flame Throwing – This will take up to two talent points and it requires five talent points in arcane talents. It will increase your range of fire spells. Talent point one by 3 yards and talent point two by 6 yards.
Improved Fire Blast – You can do three skills in this talent as long as you have five points in any other part of the tree. This is going to reduce the cooldown of your fire blast. Talent point one is by half a second, talent point two is by a second, and talent point three is by a second and a half.
Incineration – This can have two points in it and it requires 10 points anywhere else in the tree. It will increase the critical strike chance of your scorch and fire blast spells. Talent point one is by 2% and talent point two is by 4%.
Improved Flamestrike – This takes three skill points and it requires 10 points in other fire talents. It will increase your critical strike chance of Flamestrike. Talent point one is for 5%, talent point two is for 10%, and talent point three is from 15%.
Pyroblast – This holds one talent point and it will require 10 other points in the fire side of the tree. It has a six second casting spell, 35 yard radius, and a 125 mana cost. It will hurl a fiery boulder that will cause 148-195 fire damage and 56 fire damage over 12 seconds.
Burning Soul – This has two talent spots and it requires 10 additional points in other areas. It will give your fire spells a chance not to lose casting time when you take damage. It will also reduce threat. Talent point one is for 35%/5%, talent point two is for 70%/10%.
Improved Scorch – This can take up to three talent points and it requires 15 points in other areas. It will give your scorch spells a chance to cause the target to be vulnerable to fire, this increases the fire damage to the target by 2% and lasts 15 seconds. It can stack up to five times. Talent one has 33% chance, talent two has a 66% chance, and talent three has a 100% chance.
Molten Shields – This will take two talent points and requires 15 talent points in other areas. This talent causes fire ward to have a chance to reflect fire spells while it is active. It will also make molten armor spell have a chance to affected spell and ranged attacks. Talent point one is for 10%/50%, talent point two is for 20%/100%.
Part two will finish out the mage fire talents and tell you what talents are at the higher levels.