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Guide to Arms Warrior Talents Part Two

by: Finn Orfano ; edited by: Michael Hartman ; updated: 4/18/2012 • Leave a comment

Guide to second half of the talents on the Arms Talent Tree for a Warrior in World of Warcraft.

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    Arms Warrior Talents

    With the weapon specializations and the skills like Mortal Strike, most all Warriors end up putting some talent points in the Arms category. These skills are a must have for the average player.

    Poleaxe Specialization – Requires twenty skill points in Arms and there are five ranks. It will increase critical strike chance with axes and with polearms. Rank one is 1%, Rank two is 2%, Rank three is 3%, Rank four is 4%, and Rank five is 5%.

    Death Wish – Requires twenty skill points in Arms and it has a single rank that when active, will increase the physical damage dealt by 20% and it grants immunity to fear effects, but will increase all damage taken by 5%.

    Mace Specialization – Requires twenty skill points in Arms and there are five ranks. It will make mace hits gain a chance to generate 7 rage and stun the opponent for three seconds.

    Sword Specialization – Requires twenty skill points in Arms and there are five ranks. When dealing damage with a Sword, an extra attack may be gained. Rank one does 1% chance, Rank two 2%, Rank three 3%, Rank four 4%, and Rank five 5%.

    Improved Intercept – Requires twenty five skill points in Arms and there are two ranks. Reduces Intercept's cooldown. Rank one 5 seconds and Rank two 10 seconds.

    Improved Hamstring – Requires twenty five skill points in Arms and has three ranks. It gives hamstring a chance to immobilize your target foe for 5 seconds. Rank one by 5%, Rank two by 10%, and Rank three by 15%.

    Improved Disciplines – Requires twenty five skill points in Arms and has three ranks. It reduces the cooldown on Recklessness, Retaliation, and Shield Wall. Also increases their duration. Rank one reduces by 4 minutes and increases duration by 2 seconds, Rank two Reduces by 7 minutes and increases duration by 4 seconds, and Rank three by 10 minutes and increases duration by 6 seconds.

    Blood Frenzy – Requires thirty skill points in Arms and has two ranks. Makes Rend and Deep Wounds also increase all physical damage dealt to that enemy. Rank one has +2% and Rank two has +4%.

    Mortal Strike – Requires thirty skill points in Arms and one in Death Wish. It has one rank. That deals weapon damage plus x and wound the target, reducing effectiveness of any healing by 50% for 10 seconds.

    Second Wind – Requires thirty skill points in Arms and has one rank. When you are struck by Immobilize or Stun you'll generate rage plus a percentage of total health.

    Improved Mortal Strike – Requires thirty five in Arms and one in Mortal Strike. It has five ranks. It reduces Mortal Strike's cooldown by up to one second and increases its damage by up to 5%. Rank one has 0.2 second reduction and a 1% increase, Rank two has a 0.4 second reduction and a 2% increase, Rank three has a 0.6 second reduction and a 3% increase, Rank four has a 0.8 second reduction and a 4% increase, and Rank five has a 1.0 second reduction and a 5% increase.

    Endless Rage – Requires forty points in Arms and it has one rank. It generates 25% more rage from damage dealt.

    As you can see this has some really good talents that can be useful to most any time of Warrior build you are going to create.