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Sneak Peek: World of Warcraft's Wrath of the Lich King Retribution Paladin Talents

by: Finn Orfano ; edited by: Michael Hartman ; updated: 4/18/2012 • Leave a comment

A look at the Retribution paladin talents in World of Warcraft's Wrath of the Lich King expansion

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    Retribution Paladin Talents

    Divine Storm: This spell has an instant weapon attack causing holy damage up to 4 enemies within 8 yards. It will heal up to 3 party or raid members to total 20% of the damage caused. It has an instant cast and a 10 second cooldown.

    Crusader Strike: This spell has an instant strike that causes 110% weapon damage and refreshes all the judgements on the target. It has an instant cast and a 6 second cooldown.

    Righteous Vengeance: This spell has five ranks, increasing the critical damage bonus of all attacks by 3%, 6%, 9%, 12%, or 15% (depending on rank).

    Swift Retribution: This spell has three ranks, that where your retribution aura will also increase your casting, ranged and melee attack speeds by 1%, 2%, or 3% (depending on rank).

    The Art of War: This spell has three ranks, where your damaging crusader strikes have a 5%, 10%, or 15% (depending on rank) chance to cause the next judgement spell to cause double damage.

    Heart of the Crusader: This spell has three ranks, where in addition to the normal effects, the judgement spells will increases the critical strike chance of all attacks made against that target by an additional 1%, 2%, or 3% (depending on rank).

    Deflection: This spell has five ranks, that increases your Parry chance by 1%, 2%, 3%, 4%, or 5% (depending on rank).

    Benediction: This spell has five ranks, where it will reduce the mana cost of your judgement and seal spells by 3%, 6%, 9%, 12%, or 15% (depending on rank).

    Improved Blessing of Might: This spell has five ranks, where it will increase the attack power of your blessing of might by 12%, 16%, or 20% (depending on rank).

    Improved Judgements: This spell has two ranks, where it will decrease the cooldown of your judgement spells by 1 second or 2 seconds (depending on rank).

    Pursuit of Justice: This spell has three ranks, where it will reduce the chance that you will be hit by spells by 1%, 2%, or 3% (depending on rank) and increases movement and mounted movement speed by 5%, 10%, 15% (depending on rank). This does not stack with other movement increasing effects.

    Fanaticism: This spell has five ranks, where it will increase the critical strike chance of all judgements capable of a critical hit by 5%, 10%, 15%, 20%, or 25% (depending on rank) and will reduce threat caused by all actions by 6%, 12%, 18%, 24%, or 30% (depending on rank) except when under the effects of Righteous Fury.

    Eye for an Eye: This spell has two ranks, where all your spell criticals against you cause 15% or 30% (depending on rank) of the damage taken to the caster as well. The damage caused will not exceed 50% of your total health.

    Seal of Command: This will give the paladin a chance to deal additional holy damage equal to 70% of normal weapon damage. Only one seal active at a time. It will last 30 seconds. When you deal this seal of command it will judge an enemy, instantly causing holy damage, double if the target is stunned or incapacitated. Instant cast, 14% of base mana.

    Crusade: This spell has three ranks, where it will increase all damage caused against undead, elementals, demons, and humanoids by 1%, 2%, or 3% (depending on rank).

    Improved Retribution Aura: This spell has two ranks, where it will increase the damage done by the retribution aura by 25% or 50% (depending on rank).

    Conviction: This spell has five ranks, it will increase your chance to get a critical strike with all attacks and spells by 1%, 2%, 3%, 4%, or 5% (depending on rank).

    Vindication: This spell has three ranks, it will give your damaging melee attacks a chance to reduce the target's attributes by 5%, 10%, or 15% (depending on rank) for 15 seconds.

    Sanctified Wrath: This spell has two ranks, and it will increase the critical strike chance of the hammer of wrath by 25% or 50% (depending on rank), reduces Avenging wrath's cooldown by 30 seconds or 60 seconds (depending on rank), and while affected by avenging wrath 25% or 50% of all damage caused will bypass damage reduction effects.

    Sanctified Seals: This spell has three ranks, and it will increase the chance to critically hit with all attacks and spells by 1%, 2%, or 3% (depending on rank) and reduces the chance your seals will be dispelled by 33%, 66%, or 100% (depending in rank).

    Sheath of Light: This skill has three ranks, increasing your spell power by an amount equal to 10%, 20%, or 30% (depending on your rank) of your attack power and your critical healing spells heal the target for 20%, 40%, or 60% (depending on rank) for the healed amount over 12 seconds.

    Sanctified Retribution: Damage that is caused by targets affected by your retribution aura is increased by 2%.

    Two handed Weapon Specialization: This skill has three ranks, where it will increase the damage you deal with your two handed weapon by 2%, 4%, or 6% (depending on rank).

    Judgements of the Wise: This spell has three ranks, where your judgement spells will restore mana to up to 3 group or raid members totally 20%, 40%, or 60% (depending on rank) of the damage caused.

    Repentance: This will put the enemy target in a state of meditation and will incapacitate them for up to a minute. Any damage caused will wake them up and it is usable on demons, giants, humanoids, dragonkin and the undead. It has an instant cast and a 1 minute cooldown.

    Divine Purpose: This skill has three ranks, it will reduce your chance to be hit by spells and ranged attacks by 1%, 2%, or 3% (depending on rank) and will lessen the duration of any movement slowing effects by 10%, 20%, or 30% (depending in rank).

    Vengeance: This skill has five ranks, it will give you a 1%, 2%, 3%, 4%, or 5% (depending on rank) bonus to physical and holy damage you deal for 30 seconds after having a critical strike from a weapon, a spell, or an ability. It can stack up to three times.

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