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Tuxedos, robes and spellthread.
Tailoring produces cloth armor for mages, priests and warlocks along with handy bags and spellthread leg armor enhancements. One of the main advantages of tailoring is that it's one of the two crafting profession that doesn't need another gathering profession to support it well. Cloth used for tailoring items drops from humanoid monsters, which anyone can kill. Cloth is one of the most common tradeskill items for sale on the auction house as well, and you can purchase it in bulk for a relatively low price. In addition, it's easy to acquire vast amounts of lower level cloth by going through lower level instances and slaughtering the humanoids there when you're much higher level.
Tailoring allows for three separate specialities once you get past 350 skill points. You can choose between Spellfire, Primal Mooncloth and Shadowweave tailoring. Spellfire adds bonus damage to fire and arcane spells, Primal Mooncloth has bonuses to healing and Shadowweave makes your frost and shadow spells more powerful. Choose your specialization based on your class and favored talent build, and you'll be rewarded. Most of the armor sets that you can create with these specializations are only usable if you still follow that path of the profession, so you should choose carefully.
It's very difficult to make money selling most cloth armor on the auction house, but bags sell briskly, particularly at the higher end. People always need good, cheap bags for their new characters and alts, as it allows them to spend more time out in the wild without heading back to vendor their junk. Spellthread is also a good seller, as it's the only set of items that casting classes can use to buff their relevant stats on their leg slot items. Some select items sell well at the lower level, but sales are not always reliable.
The best pairing profession for tailoring is arguably enchanting, as tailoring items are far less expensive to craft than either blacksmithing or leatherworking ones. This gives you a steady supply of magic items to disenchant. As any character class will accumulate large excess quantities of cloth, having enchanting on the same character allows you to transform that largely cheap cloth into items which you can then turn into more expensive enchanting materials. A gathering profession can also be a good choice to go with tailoring, as it'll give you a secondary source of income that you won't be feeding into leveling another profession.